Mvc 4 Player support

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Mvc 4 Player support

Postby Kwaza » Wed Jul 25, 2007 2:54 am

Whatever happened to Marvel vs Capcom USA (4 player support). Thats one of the main reasons people aint using Mame ++117k. Maybe if this version of mvc is added to the new mame, maybe everyone will just update and ditch .64. just my two cents
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Re: Mvc 4 Player support

Postby Kurgan » Tue Jul 31, 2007 6:03 pm

I agree. All the VS. fighters with "tag team" type stuff need to have 4 or 6 player options!

A new version of Mame32++ is out btw. Haven't tested it yet...
Set your mojob mame color in display to match your stupid ass desktop color to avoid black screen in netplay, fukaz. t(';'t -TFR, AD 2-20-02
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Re: Mvc 4 Player support

Postby civilian » Tue Jul 31, 2007 6:12 pm

Those latest versions have other problems too. Before 3s, mostly 1-2 people used to use them.People never even upgraded to .67 because it desynced like hell and most people only use .117 for 3s and their previous emulators for other games. And I'd say that about 40% of the people cant run 3s on MAME at full speed. MAME was not designed so that people can play games on it or I should say, parts of it shows otherwise. Its way to systematic and lacks serious amount of optimization.
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Re: Mvc 4 Player support

Postby Kurgan » Tue Jul 31, 2007 6:24 pm

I guess I spoke too soon.

Not sure about .117u2 (which is out), but with .117, I see the following games listed:



Marvel Super Heroes Vs. Street Fighter (Japan 970707 / 4 Players for Kaillera)

Marvel Vs. Capcom: Clash of Super Heroes (Japan 980123 / 4 Players for Kaillera)

(both listed as "working")
Set your mojob mame color in display to match your stupid ass desktop color to avoid black screen in netplay, fukaz. t(';'t -TFR, AD 2-20-02
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Mvc 4 Player support

Postby m.danielSag » Sun Sep 04, 2016 2:18 pm

Kaillera support for Playstation or Atari ST Emulators would be so cool
is this possible?
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